Month: October 2016

Portfolio

Marsala Face

So, I’m smashing away, trying to get my portfolio up and running.

I’m not happy to just use a portfolio builder, because I like doing the building part of things; I like the ultimate control I have over every single detail. Im building the whole thing myself, with the help of a couple frame works, so you wont see anything exactly like it on the web.

I think that portfolio is a bit of a misnomer. It has the portfolio aspect, but, unbeknownst to my mentor, its also going to be a bit of a personal face to the world. I’m going to have twitter, instagram, and other feeds. Im going to have links to artists that have inspired me forever.

On a technical level, it’s an Angular JS, FfA, JSON, SASS, monstrosity, cobbled together with images served by cloudinary, because cloudinary is awesomesauce.


Bastion: Reviewish

Bastion Game Art

My goodness! It’s a really cute little game! I like how the narrator speaks, depending on what you do, or at least it seems that way. Maybe the speech could just be map position triggered? Either way, its a nice touch. The artwork is lovely, and has the charm of old spritey-ness, without the tedious 4-different-views only of old sprites.

It’s a really cute little game, on the surface it is at least. Its hard! I died so many times in the first hour while trying to figure out controls, and figure out exactly wtf was going on. the little blue-black, inverted water droplets are adorable! I didn’t realise immediately that they were baddies. Nor did I realise that the shard things were good for you. Still not 100% sure what they ultimately do. The “Kid falls to his death…just kidding” stuff is made of lolz.


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