CP2077: Money and V

So, V is dying, right?

Some information on telomeres and aging that’s salient to my point: here TL;DR: telomeres are little caps on the ends of your DNA strand that protect it. As you age your cells divide to make new cells, and the telomeres get damaged, and that’s why we age.

Plastic surgery and implants aside, the way the ultra rich stay young is by nanite injections. Now, one would assume that the nanites look at the degraded telomeres and repair them, based on other telomeres in the surrounding tissue, as well as repairing damaged DNA strands. And there’s your fountain of youth.

SPOILERS. End-game SPOILERS. Read at your own risk past this point.


CP2077: my Problem with Sinnerman

I hate/ love/ hate is Sinnerman. Spoiler palooza, because there’s no way to discuss it without.


Mod Spotlight: Nix, A Starfield Companion Who Looks Like a Fuzzy, Scaled Acyloxyl

For anyone coming from reddit: I DID NOT MAKE THIS MOD.

I swore I wasn’t going to add Star Wars stuff to my game, but here we are. Cora, you want a pet? Here you go.

He’s unreasonably cute, and beautifully made. When he runs he kicks up a dust cloud, has 435 carry weight, makes little weird noises at you, and you can keep your other companions. I love him.

Mr.Crozzbow, Thank you

https://creations.bethesda.net/en/starfield/details/7100b1b4-b325-46ee-b4b7-0b6e447568da/Nix___Star_Wars_Merqaal_Companion

More photos after the jump


A love Letter to Sarah Morgan

Slightly edited from my reply to a reddit post pitting Sarah against Andreja:

I’m a straight girl, so romantically, I prefer neither of them, but for the sake of wanting to see all dialog options I’ll boink all my companions, just in case I get different dialog.


My Netrunner Build

The sneaky glass cannon

I like my builds do a LOT of damage, be mobile, and be silent death.


The gaming industry and its mass layoffs

I saw this topic on Reddit, and realised I hadn’t written anything here in a long time. Well here goes:

IGN story  Reddit post

I actually read the article, and I think some things are missing.

The things that are missing it barely mentioned are AI and not listening to customers.


CANCELLED!

My partner and I really like watching old shows from the 90s and early 2000s, like Will and Grace, Frasier, The Nanny, Buffy, Friends, Boston Legal, etc. When we do, we play this game called Cancelled.

The rules are simple: Get a large cup, pint glass, vase, or bucket of alcohol or another beverage of your choosing. Turn on your show. Every time someone says or does something that would get a show, writer, director, producer, actor, or entire franchise cancelled in today’s socio-political landscape, yell “CANCELLED!” and take a swig or a hefty glug.

We are drunk a lot. Kidding; I only drink sometimes. But we do play this daily.


The Medium: Reviewish

If your idea of horror is cheap jump scares, gratuitous gore, and slimy monsters trying to eat you around every turn, then you will be disappointed in this game. I’m a horror junkie, and, personally, I don’t think that stuff is scary; I think that stuff is just cheap, tacky, lazy writing and boring, overused, tired nonsense.

The horror in this is a slow burn conceptual story element and it’s a fantastic piece of writing. I mean, yeah the monsters are scary-ish (I don’t scare easily) but the story is the true horror element. If there were ever a good game to turn into a limited run TV series, this would be it. The story is about a woman, who, after preparing her recently deceased adoptive father for his funeral, gets a phone call from some guy who tells her he knows what she is (a medium) and that he needs her to come meet him because the light is almost gone, which is just vague enough to be intriguing. That’s all the story I’m going to give you.


Planet Zoo: Reviewish

These are giraffes.

So, I’ve played this for four hours and I’m still in tutorial mode. It’s kind of a LOT of tutorial if you’ve played Planet Coaster, and I have, extensively.

It’s a cute game so far, but if you loved Planet Coaster because of absurdity and rides, this isnt that. There is a lot of information about the animals, a lot of specific decorating, and a lot of personnel management. And, in tutorial two, a whole lot of mandrills escaping. I’m not sure how though. I’ve built a 7 meter tall fence and moved every tree, building, rock or other climbable away from the wall and they just keep getting out. could you not, I’m trying to build a spot for my cute little tapirs!


3,000 Hours!

3,002 actually, but whatever.

To celebrate, I feel sorry for social justice warriors.

(Fallout 4)


error: Hello